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Jonas Sena

I am a Unity game developer based in Natal, Brazil.

 

Since I was a child, I have been passionate about playing games, and as I grew older, my desire to create them also grew.

 

Now, as a game developer, I have had the opportunity to bring my ideas to life. Below you can find some of my recent projects.

01

Captura de tela 2023-05-05 222919.png

C#

Unity

2D

PC

IN DEVELOPMENT

Unity Game Developer Junior

A 2D isometric survival game with a dystopian post-apocalyptic theme, where you must survive radioactive monsters and take care of your hunger, thirst, and happiness.

Main Responsibilities:

  • Program gameplay and UI;

  • Program enemy AI;

  • Integrate sprites, animations, and audio;

  • Map's level design.

02

Captura de tela 2023-05-05 195433.png

C#

Unity

2D

PC

GAMEJAM

Game developer

In this 2D game, you take on the role of a cassava artisan who creates magical wands and must defend your home from genetically modified termites. The game features two distinct gameplay modes. The first is comprised of four mini-games that allow you to customize your wand as desired. Once your wand is complete, you'll engage in an epic battle against your enemies.

Main Responsibilities:

  • Program Player movements;

  • Program enemies AI;

  • Integrate sprites, animations, and audio;

sir aipim.png

03

+fjigK.png

C#

Unity

3D

PC

Game developer

This game was a 3D reinterpretation with a new setting and a new "protagonist" of the classic Flappy Bird, a simple and fun infinite runner.

Main Responsibilities:

  • Implement procedural generation of the pipes

  • Create level environments

  • Integrate sprites, animations, and audio.

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