Jonas Sena
I am a Unity game developer based in Natal, Brazil.
Since I was a child, I have been passionate about playing games, and as I grew older, my desire to create them also grew.
Now, as a game developer, I have had the opportunity to bring my ideas to life. Below you can find some of my recent projects.
01

C#
Unity
2D
PC
IN DEVELOPMENT
Unity Game Developer Junior
A 2D isometric survival game with a dystopian post-apocalyptic theme, where you must survive radioactive monsters and take care of your hunger, thirst, and happiness.
Main Responsibilities:
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Program gameplay and UI;
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Program enemy AI;
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Integrate sprites, animations, and audio;
-
Map's level design.
02

In this 2D game, you take on the role of a cassava artisan who creates magical wands and must defend your home from genetically modified termites. The game features two distinct gameplay modes. The first is comprised of four mini-games that allow you to customize your wand as desired. Once your wand is complete, you'll engage in an epic battle against your enemies.
Main Responsibilities:
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Program Player movements;
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Program enemies AI;
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Integrate sprites, animations, and audio;

03

C#
Unity
3D
PC
Game developer
This game was a 3D reinterpretation with a new setting and a new "protagonist" of the classic Flappy Bird, a simple and fun infinite runner.
Main Responsibilities:
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Implement procedural generation of the pipes
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Create level environments
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Integrate sprites, animations, and audio.